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GodotEnd of Life (EOL) Dates & Support Status
Active
ApplicationsLatest Version: 3.6.3Latest Release: Aug 21, 2026
Godot is a free, open-source game engine for creating 2D and 3D games across all platforms.
Support summary
Godot has cycles in security-only maintenance. Production workloads should move toward actively supported releases.
What do EOL and support statuses mean?Next EOL
No announced EOL date is currently listed.
Supported cycles
4
3 lts
Versions
18
Latest Version
3.6.3
Active Support
3
EOL
14
Lifecycle Timeline
Aug 5, 2022As of Sep 27, 2026
4.7Active · Date not announced
4.6Active · Date not announced
4.5Security · Date not announced
4.4EOL · Mar 26, 2026
3.6Active · Date not announced
4.3EOL · Oct 23, 2025
4.2EOL · Oct 9, 2025
4.1EOL · Mar 3, 2025
4.0EOL · Nov 29, 2023
3.5EOL · Oct 23, 2025
ActiveSecurityEOLHistorical phase unknown
Bars show history up to the snapshot date. Gray intervals lack dated support boundaries; arrows indicate an unannounced EOL date, not a support guarantee.
Versions
| Release | Release Date | Active Support | EOL | Latest Version | LTS | Status |
|---|---|---|---|---|---|---|
| 4.7 | Jun 18, 2026 | Maintained | Date not announced | 4.7.2 | No | Active |
| 4.6 | Jan 26, 2026 | Maintained | Date not announced | 4.6.3 | No | Active |
| 4.5 | Sep 15, 2025 | Mar 19, 2026 | Date not announced | 4.5.2 | No | Security |
| 4.4 | Mar 3, 2025 | Oct 23, 2025 | Mar 26, 2026 | 4.4.1 | No | EOL |
| 3.6 | Sep 8, 2024 | Maintained | Date not announced | 3.6.3 | Yes | Active |
| 4.3 | Aug 15, 2024 | Oct 9, 2025 | Oct 23, 2025 | 4.3 | No | EOL |
| 4.2 | Nov 29, 2023 | Mar 3, 2025 | Oct 9, 2025 | 4.2.2 | No | EOL |
| 4.1 | Jul 5, 2023 | Mar 3, 2025 | Mar 3, 2025 | 4.1.4 | No | EOL |
| 4.0 | Mar 1, 2023 | Mar 1, 2023 | Nov 29, 2023 | 4.0.4 | No | EOL |
| 3.5 | Aug 5, 2022 | Aug 5, 2022 | Oct 23, 2025 | 3.5.3 | Yes | EOL |
| 3.4 | Nov 5, 2021 | Aug 5, 2022 | Aug 5, 2022 | 3.4.5 | No | EOL |
| 3.3 | Apr 21, 2021 | Nov 5, 2021 | Nov 5, 2021 | 3.3.4 | No | EOL |
| 3.2 | Jan 29, 2020 | Apr 21, 2021 | Apr 21, 2021 | 3.2.3 | No | EOL |
| 3.1 | Mar 13, 2019 | Jan 29, 2020 | Jan 29, 2020 | 3.1.2 | No | EOL |
| 3.0 | Jan 29, 2018 | Ended | Ended; date not announced | 3.0.6 | No | EOL |
| 2.1 | Aug 9, 2016 | Ended | Ended; date not announced | 2.1.6 | Yes | EOL |
| 2.0 | Feb 22, 2016 | Ended | Ended; date not announced | 2.0.4.1 | No | EOL |
| 1.0 | Dec 15, 2014 | Ended | Ended; date not announced | 1.0 | No | EOL |
Data sources
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Show Godot's live support status in your README, docs, or dashboard. The badge is a static SVG served from eol.wiki and follows the lifecycle data above.
Markdown
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<a href="https://eol.wiki/godot/"><img src="https://eol.wiki/badge/godot.svg" alt="Godot end-of-life status" height="20"></a>Frequently Asked Questions
Which versions of Godot have reached end of life?
The following Godot versions have reached end of life and no longer receive security updates: 4.4, 4.3, 4.2, 4.1, 4.0, 3.5, 3.4, 3.3 (and 6 more). It is recommended to upgrade to a supported version.
Is it safe to continue using Godot 4.4?
Godot 4.4 has reached end of life and no longer receives security patches or bug fixes. Continuing to use it may expose your systems to known vulnerabilities. We strongly recommend upgrading to a supported version.
What is the latest version of Godot?
The latest version of Godot is 3.6.3, released in the 3.6 release cycle.
How many versions of Godot are currently supported?
Godot currently has 4 actively supported version(s): 4.7, 4.6, 4.5, 3.6.
When does Godot 4.7 reach end of life?
Godot 4.7 does not have a specific end-of-life date announced yet.
What should I do when Godot reaches end of life?
When a Godot version reaches end of life, you should: 1) Plan your migration to a supported version as soon as possible. 2) Review the release notes for breaking changes. 3) Test your applications thoroughly in a staging environment. 4) Update your dependencies to ensure compatibility with the new version.